• Increase font size
  • Default font size
  • Decrease font size
  • default color
  • cyan color
  • red color

venus

Member Area
#ABCDEFGHIJKLMNOPQRSTUVWXYZ

E-book Center

E-book Center Many kinds of E-books about iPhone application development and Mac OS X Leopard.

Item List

Mac OS X Hints(Leopard Edition).pdf

Mac OS X Hints(Leopard Edition).pdf

Mac OS X Hints(Leopard Edition).pdf


 

Product Description

Unleash Leopard with 200+ tips and tricks

When it comes to uncovering your Mac's hidden powers, there's no better resource than MacOSXHints.com, a collaborative Web site that lets Mac users share their favorite tips and tricks.

In fact, over the past eight years, the site has collected more than 10,000 hints covering every version of Mac OS X. For this book, the site's creator, Rob Griffiths - in collaboration with the editors of Macworld, has pulled together the most useful hints for OS X 10.5. Whether you're a power user looking to take control of your system or a relative newcomer searching for ways to be more productive, this handpicked collection will help you get the most from Leopard.

Inside these pages you'll find more than 200 tips covering nearly every aspect of Leopard, including customizing the look of Finder windows, searching hidden system files with Spotlight, and making the most of OS X newcomers like Quick Look and Spaces. You'll also dig deep into Leopard's system settings to fine-tune your preferences, save time with undocumented shortcuts, and unlock powerful file-sharing and printing features. Once you've mastered your system, use our step-by-step advice for squeezing more power from OS X's built-in programs, including Mail, Safari, iCal, iChat, iTunes, Preview, and more. And of course, no guide for power users would be complete without a trip to Terminal. If you're new to OS X's command-line interface, we'll show you how to get started and how to protect yourself from dangerous actions. If you're a command-line veteran, you'll find tips for taking advantage of new Leopard commands and strategies for working in Terminal more efficiently.
 

Download Link

Mac OS X Hints(Leopard Edition).pdf

MAC OS X Snow Leopard Visual Quick Tips.pdf

MAC OS X Snow Leopard Visual Quick Tips.pdf

MAC OS X Snow Leopard Visual Quick Tips.pdf


Product Description

Shortcuts, tricks, and tips to make you even more productive with Mac OS X Snow Leopard. Nearly 75 million people are using Mac OS X. If you're one of them, and you're looking for useful and surprising techniques presented in an easy-to-follow visual format, Mac OS X Snow Leopard Visual Quick Tips has just what you need.

Here you'll find productivity tricks, cool secrets, timesaving tips, and other ideas that can take your OS X knowledge beyond the basics. With colorful screenshots and illustrations plus step-by-step instructions, Mac OS X Snow Leopard Visual Quick Tips helps you get more from your Mac.

  • Easy-to-find, easy-to-follow instructions presented for the visual learner
  • Learn to customize your Mac and get more from OS X Snow Leopard
  • Play with multimedia, including iPhoto and iMovie applications
  • Discover new ways to create, organize, and share digital content
  • Find helpful troubleshooting and maintenance tips to help your Mac run better

This handy, 6x9" full-color guide is packed with ideas to help you have more fun and get more done with Mac OS X Snow Leopard.

 

From the Back Cover

Read less- Learn More

Mac OS® X Snow Leopard Visual Quicktips

Full Color

Rob Sheppard

Visual Quicktips

Would you like to better manage your files, maximize iPhoto® and iMovie®, customize your Mac, use Snow Leopard's newest features, and keep your system working at peak performance? Then this VISUAL Quick Tips book is for you. This guide will increase your productivity by providing you with shortcuts, tricks, and tips to help you work smarter and faster.

Straightforward task descriptions

Succinct explanations

Full-color screen shots

Numbered steps

Learn how to:

  • Customize your desktop or notebook

  • Export your photos from iPhoto

  • Set up wireless access and video iChat

Copyright Statement

My iPhone (3rd Edition ).pdf

My iPhone (3rd Edition ).pdf

My iPhone (3rdEdition ).pdf


Product Description

Step-by-step instructions with callouts to iPhone images that show you exactly what to do. 

Help when you run into iPhone problems or limitations.Tips and Notes to help you get the most from your iPhone.
 

Full-color, step-by-step tasks walk you through getting and keeping your iPhone working just the way you want. The tasks include:

      • How to connect to the Internet, Bluetooth devices, Wi-Fi networks, and other iPhones and iPods

      • How to configure and sync your information, and efficiently manage contacts, calls, email, calendars, and events

      • How to use the iPhone’s texting capabilities

      • How to make the most of the iPhone’s powerful Safari web browser

      • How to listen to music, subscribe to podcasts, and watch video­–including movies and TV shows

      • How to display slideshows, create wallpaper, email photos, and link photos to contacts

      • How to customize settings ranging from wallpaper to ringtones

      • How to secure your iPhone with Find My iPhone

      • How to find, download, install, manage, and use iPhone applications

 

BONUS MATERIAL: Find additional tasks and other helpful information on this book’s website at www.informit.com/title/9780789742315

 

CATEGORY:  Apple Digital Media

COVERS:  Apple iPhone

USER LEVEL:  Beginning-Intermediate

 

BONUS MATERIAL: Find additional tasks and other helpful information on this book’s website at www.informit.com/title/9780789742315

 

About the Author

Brad Miser has written extensively about technology, with his favorite topics being the amazing “i” gadgets, iPhone and iPod touch, that make it possible to take our lives with us while we are on the move. In addition to My iPhone, Third Edition, Brad has written many other books, including My iPod touch; Easy iLife ’09; Absolute Beginner’s Guide to iPod and iTunes,Third Edition; Special Edition Using Mac OS X Leopard; iPhoto ’09 Portable Genius; Teach Yourself Visually MacBook Air; and MacBook Pro Portable Genius.He has also been an author, development editor, or technical editor on more than 50 other titles.

 

Brad is or has been a sales support specialist, the director of product and customer services, and the manager of education and support services for several software development companies. Previously, he was the lead proposal specialist for an aircraft engine manufacturer, a development editor for a computer book publisher, and a civilian aviation test officer/engineer for the U.S. Army. Brad holds a Bachelor of Science degree in mechanical engineering from California Polytechnic State University at San Luis Obispo and has received advanced education in maintainability engineering, business, and other topics.

 

In addition to his passion for silicon-based technology, Brad likes to ride his steel-based technology, aka, a motorcycle, whenever and wherever possible.

 

Originally from California, Brad now lives in Brownsburg, Indiana, with his wife Amy; their three daughters, Jill, Emily, and Grace; a rabbit; and a sometimes inside cat.

 

Brad would love to hear about your experiences with this book (the good, the bad, and the ugly).

Copyright Statement


 

iPhone Application SDK Development.chm

iPhone Application SDK Development.chm

iPhone Application SDK Development.chm


Product Description

This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications.

This book will help you:

 

  • Design user interface elements with Interface Builder and the UI Kit framework
  • Create application controls, such as windows and navigation bars
  • Build and manage layers and transformations using Core Graphics and Quartz Core
  • Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox
  • Handle network programming with the CFNetwork framework
  • Use the Core Location framework to interact with the iPhone's GPS
  • Add movie players to your application

iPhone SDK Application Development will benefit experienced developers and those just starting out on the iPhone. Important development concepts are explained thoroughly, and enough advanced examples are provided to make this book a great reference once you become an expert.

 

About the Author

Jonathan Zdziarski is better known as the hacker "NerveGas" in the iPhone development community. His work in cracking the iPhone helped lead the effort to port the first open source applications, and his book, iPhone Open Application Development, taught developers how to write applications for the popular device long before Apple introduced its own SDK. Prior to the release of iPhone Forensics, Jonathan wrote and supported an iPhone forensics manual distributed exclusively to law enforcement. Jonathan frequently consults law enforcement agencies and assists forensic examiners in their investigations. He teaches an iPhone forensics workshop in his spare time to train forensic examiners and corporate security personnel.

Jonathan is also a full-time research scientist specializing in machine learning technology to combat online fraud and spam, an effort that led him to develop networking products capable of learning how to protect customers. He is founder of the DSPAM project, a high-profile, next-generation spam filter that was acquired in 2006 by Sensory Networks, Inc. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.

Jonathan's website is zdziarski.com.
 

Download Link

iPhone Forensics.chm

iPhone Forensics.chm

iPhone Forensics.chm


Product Description

"This book is a must for anyone attempting to examine the iPhone. The level of forensic detail is excellent. If only all guides to forensics were written with this clarity!" -Andrew Sheldon, Director of Evidence Talks, computer forensics experts With iPhone use increasing in business networks, IT and security professionals face a serious challenge: these devices store an enormous amount of information. If your staff conducts business with an iPhone, you need to know how to recover, analyze, and securely destroy sensitive data. iPhone Forensics supplies the knowledge necessary to conduct complete and highly specialized forensic analysis of the iPhone, iPhone 3G, and iPod Touch. This book helps you:

Determine what type of data is stored on the device Break v1.x and v2.x passcode-protected iPhones to gain access to the device Build a custom recovery toolkit for the iPhone Interrupt iPhone 3G's "secure wipe" process Conduct data recovery of a v1.x and v2.x iPhone user disk partition, and preserve and recover the entire raw user disk partition Recover deleted voicemail, images, email, and other personal data, using data carving techniques Recover geotagged metadata from camera photos Discover Google map lookups, typing cache, and other data stored on the live file system Extract contact information from the iPhone's database Use different recovery strategies based on case needs

And more. iPhone Forensics includes techniques used by more than 200 law enforcement agencies worldwide, and is a must-have for any corporate compliance and disaster recovery plan.

About the Author

Jonathan Zdziarski is better known as the hacker "NerveGas" in the iPhone development community. He is well known for his work in cracking the iPhone and lead the effort to port the first open source applications. Hailed on many geek news sites for his accomplishments, Jonathan is best known for the first application to illustrate and take full advantage of the major iPhone APIs: NES.app, a portable Nintendo Entertainment System emulator.

Jonathan is also a full-time research scientist and longtime spam-fighter. He is founder of the DSPAM project, a high profile, next-generation spam filter that was acquired in 2006 by a company designing software accelerators. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.

Jonathan's website is zdziarski.com.
 

Download Link

iPhone and iPod Touch Super Guide.pdf

iPhone and iPod Touch Super Guide.pdf

iPhone and iPod Touch Super Guide.pdf


 

Product Description

For iPhone, iPod, iPod touch, Mac and Windows users, this book details and simplifies the best use of your iPhone features. This Second Edition brings back the popular iPhone Superguide, updated for iPhone, iPhone 3G, and iPod touch.

Our experts share how to master hidden features easily, connect to nearby wireless networks, and keep your data protected.

Take advantage of insider tips for communicating using the phone, e-mail, text messages and instant message.

Expand your iPhone capabilities with our picks of best third party apps from the Apple App Store.

And troubleshooting advice is indispensable with tips for solving annoying hiccups.

Plus navigate your media files, iTunes smart playlists, and enjoy the iPod hiding inside your iPhone.

Download Link

iPhone and iPod Touch Super Guide.pdf

iPhone for Work.pdf

iPhone for Work.pdf

iPhone for Work.pdf


Product Description

The iPhone is cool, and the iPhone is fun, but the iPhone also means serious business. For those of you who bought your iPhones to help get your lives organized and free yourselves from the ball and chain of desktop computing, iPhone at Work: Productivity for Professionals is the book to show you how.

There are plenty of general-purpose iPhone guides, but iPhone at Work: Productivity for Professionals shows you how to complete all the traditional smartphone tasks, like to-do lists, calendars, and e-mail, and become much more efficient and productive at work. You'll learn mechanisms for developing effective workflows specific to the features of the iPhone and also efficient strategies for dealing with the specialized aspects of business and professional lifestyles.

From the introduction and throughout the book, author Ryan Faas targets professional users of the iPhone. You'll tour the built-in applications and configuration options, always with work and productivity in mind, and discover all of the enterprise features of the iPhone, learning how to configure and use each one.

Then discover the App Store: source of all third-party software. There's something a bit daunting about the dominance of games and frivolous apps on the best-seller lists, but there are serious business and vertical applications also available, and you'll learn about some of the best and how to take advantage of this wealth of add-on and very professional functionality.

And for those administrators with the special job of deploying lots of new iPhones across the enterprise, this book concludes with two appendixes that provide information and resources for companies. The first is intended for organizations looking to perform larger-scale iPhone or iPod touch deployments complete with device management. The second is geared for those companies that wish to develop an iPhone platform–oriented infrastructure through the use of customized in-house applications and iPhone/iPod touch–specific web services.

 

What you'll learn

  • Purchase and configure an iPhone specifically for business
  • Integrate built-in iPhone platform features into an everyday professional workflow
  • Access enterprise-wide data and computing features
  • Pick up specific tips for different professions
  • Deploy the iPhone platform across groups both large and small
  • Discover the secrets of iPhone platform customization and personalization
 

Who is this book for?

You already have or are considering the purchase of an iPhone. You know it's the coolest smartphone around, but you actually want to use it to make your professional life more efficient, more productive, and more fun! Clearly, the iPhone has inherent uses for a broad range of professions including management, sales, medical/dental, legal, real estate, training and education, human resources, and information technology, so there are many of you. Some of you are novice mobile device users, others are highly experienced mobile pros. No matter, because every professional iPhone user across this continuum of experience wants to learn to work smarter, better, and more efficiently. This book shows you how to use your iPhone to do this.

 

About the Author

Ryan Faas has been writing about Apple technology for over a decade, covering everything from introductory topics for new users to business solutions to in-depth systems and network administration. He received a Neal national business journalism award for his work on Computerworld's "Week of Leopard" series, which covered the launch of Apple's current revision of Mac OS X in 2007.

Beyond writing about technology, Ryan has worked as a systems administrator for multiplatform networks in both the education and private sectors. He continues to offer technology consulting and custom training services to organizations looking to implement Apple technology as part of a broad IT strategy.

Copyright Statement

 

Beginning iPhone Development.pdf

Beginning iPhone Development.pdf

Beginning iPhone Development.pdf


Product Description

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.
The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

About the Authors

Dave Mark is a long-time Mac developer and author and has written a number of books on Macintosh development, including Learn C on the Macintosh, The Macintosh Programming Primer series, and Ultimate Mac Programming. His blog can be found at www.davemark.com.

Jeff LaMarche is a longtime Mac developer, and Apple iPhone Developer. With over 20 years of programming experience, he's written on Cocoa and Objective-C for MacTech Magazine, as well as articles for Apple's Developer Technical Services website. He has experience working in Enterprise software, both as a developer for PeopleSoft starting in the late 1990s, and then later as an independent consultant.

Copyright Statement

Professional iPhone and iPod Touch Programming.pdf

Professional iPhone and iPod Touch Programming.pdf

Professional iPhone and iPod Touch Programming.pdf


Product Description

The Safari-exclusive applications for iPhone and iPod touch assemble various elements, and this book shows you how to integrate these elements with key design concepts and principles in order to develop a highly usable interface for the touch screen. You’ll learn to use existing open-source libraries in your code, imitate the overall look and feel of built-in Apple applications, and migrate existing Web 2.0 apps and sites to this new mobile platform. By the end of the book, you’ll feel untouchable as you create a custom mobile application from scratch.
 
 

From the Back Cover

Professional iPhone and iPod touch Programming

The unprecedented success of iPhone and iPod touch serves as proof positive that application developers are entering uncharted territory when it comes to creating sophisticated, multi-functional mobile applications for the revolutionary interface design of the touch screen. The Safari-exclusive applications for these Apple devices assemble elements of Web 2.0 apps, traditional desktop apps, multimedia video and audio, and the cell phone. this book shows you how to integrate these various elements with key design concepts and principles in order to develop a highly usable interface for the touch screen.

You'll learn to use existing open-source libraries in your code, imitate the overall look and feel of built-in Apple applications, and migrate existing Web 2.0 apps and sites to this new mobile platform. Along the way, you'll discover how to design a user interface that is optimized for the touch-screen display. By the end of the book, you'll feel untouchable as you create a custom mobile application from scratch.

What you will learn from this book:

  • How to design and implement an iPhone user interface
  • Ways to enable and optimize web sites for iPhone and iPod touch.
  • Tips for handling touch interactions and capturing JavaScript events
  • Specific CSS styles that are useful for developing applications
  • Techniques for integrating applications with core iPhone services including Phone, Mail, and Goolge Maps
  • How to minimize constraints and maximize bandwidth and app-execution performance
  • Methods of debugging Mobile Safari applications

Who this book is for:
This book is for web developers who want to build new applications for iPhone and iPod touch. A working knowledge of HTML/XHTML, CSS, JavaScript, and AJAX is necessary.

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues t3echnology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

 

Copyright Statement

Core Animation for Mac OS X  and iPhone.pdf

Core Animation for Mac OS X and iPhone.pdf

Core Animation for Mac OS X  and iPhone.pdf


Product Description

Mac OS X Leopard introduces a fantastic new technology that makes writing applications with animated and cinematic user interfaces much easier. We'll explore this new technology by starting with the familiar concepts you already know from the pre-Leopard development kits.

Then we'll see how they apply to the new frameworks and APIs. We'll build on your existing knowledge of Cocoa and bring you efficiently up to speed on what Core Animation is all about.

With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your user's will be showing off to their friends.

 
 

About the Author

Daniel is the editor for the new series of Mac Developer titles for the Pragmatic Programmers. He writes feature articles for Apple's ADC web site and is a regular contributor to Mac Devcenter. He has presented at Apple's Worldwide Developer Conference, MacWorld, MacHack and other Mac developer conferences. Daniel has produced podcasts for Apple featuring the work of developers and scientists working on the platform. He has coauthored books on Apple's Bonjour technology as well as on Java Programming and using Extreme Programming in Software Engineering classes.
 
Bill Dudney is a software developer and entrepreneur currently building software for the Mac. Bill started his computing career on a NeXT cube with a magneto-optical drive running NeXTStep 0.9. Over the years Bill migrated into the Java world where he worked for years on building cool enterprise software. But he never forgot his roots and how much fun it was to write software that did cool things for normal people. Bill is back to AppKit to stay. You can follow him on his blog at http://bill.dudney.net/roller/objc.
 

Copyright Statement

Beginning iPhone 3 Development:Exploring the iPhone SDK.pdf

Beginning iPhone 3 Development:Exploring the iPhone SDK.pdf

Beginning iPhone 3 Development:Exploring the iPhone SDK.pdf


Product Description

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you'll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3.

And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find support forums at the book's companion site, at www.iphonedevbook.com.

  • The iPhone 3 update to the best-selling and most recommended book for iPhone developers
  • Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective
  • The most complete, useful, and up-to-date guide to all things having to do with Apple's iPhone SDK

What you'll learn

  • Everything you need to know to develop your own best-selling iPhone apps
  • Best practices for optimizing your code and delivering great user experiences

Who is this book for?

Anyone who wants to start developing for iPhone and iPod touch

What's changed from the first edition of Beginning iPhone Development

  • All code samples have been updated to follow current Apple coding conventions
  • The autorotation code has been updated to use the new single-step fast autorotation instead of the original two-step method
  • A new section has been added introducing Core Data, covering basic principles and showing how to build a simple Core Data application
  • All the table view'related chapters have been updated to use table view cell styles. They've also been updated to use textLabel and detailTextLabel instead of the deprecated text property of the table view cell.
  • All known errata have been corrected
  • All projects have been rebuilt from scratch using the SDK 3.0 templates
  • Many concepts have been clarified based on feedback and supplemented with information we've learned from another year of using the SDK

Summary of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling Basic Interaction
  4. More User Interface Fun
  5. Autorotation and Autosizing
  6. Multiview Applications
  7. Tab Bars and Pickers
  8. Introduction to Table Views
  9. Navigation Controllers and Table Views
  10. Application Settings and User Defaults
  11. Basic Data Persistence
  12. Drawing with Quartz and OpenGL
  13. Taps, Touches, and Gestures
  14. Where Am I? Finding Your Way with Core Location
  15. Whee! Accelerometer!
  16. iPhone Camera and Photo Library
  17. Application Localization
  18. Where to Next?

Reviews

"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."

—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC

"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."

—Aaron Basil, iDev2.com

"Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development!

"Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference."

—Brian Greenstone, President & CEO, Pangea Software, Inc.

"Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy."

—Chris Stewart, Founder, iPhoneDevSDK.com

"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"

—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming

"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"

—Chris Pelsor, Manager, Tarantell:Hybrid

"All in all I was very surprised and pleased with the book. I've had the fortune of reading many technical books, and few do a great job of walking someone through the basics without making them feel like a dolt. It felt like every time I was stuck or unsure there was a tip, hint or paragraph which explained what was going on."

—Cory Foy, at Slashdot.org

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

 

About the Author

Dave Mark is a long-time Mac developer and author and has written a number of books on Macintosh development, including Learn C on the Macintosh, The Macintosh Programming Primer series, and Ultimate Mac Programming. His blog can be found at www.davemark.com.



Jeff LaMarche is a longtime Mac developer, and Apple iPhone Developer. With over 20 years of programming experience, he's written on Cocoa and Objective-C for MacTech Magazine, as well as articles for Apple's Developer Technical Services website. He has experience working in Enterprise software, both as a developer for PeopleSoft starting in the late 1990s, and then later as an independent consultant.
 

Copyright Statement

Teach Yourself Visually Macbook.pdf

Teach Yourself Visually Macbook.pdf

Teach Yourself Visually Macbook.pdf


Product Description

If you prefer instructions that show you how to do something and skip the long-winded explanations, then this book is for you. Youll find clear, step-by-step screen shots that show you how to tackle more than 160 MacBook tasks. Each task-based spread includes easy, visual directions for performing necessary operations, including using the Dock and Dashboard, managing Exposé and Spaces, video chatting with iChat, and creating albums and photos in iPhoto. Full-color screen shots demonstrate each task so that you can get started using your MacBook today.
 

From the Back Cover

Teach Yourself Visually

Are you a visual learner? Do you prefer instructions that show you how to do something — and skip the long-winded explanations? If so, then this book is for you. Open it up and you'll find clear, step-by-step screen shots that show you how to tackle more than 160 MacBook tasks. Each task-based spread includes easy, visual directions for performing necessary operations, including:

  • Using the Dock and Dashboard

  • Managing Exposé and Spaces

  • Video chatting with iChat

  • Setting up a .Mac account

  • Creating albums and photos in iPhoto

  • Protecting your system and data

  • Helpful sidebars offer practical tips and tricks

  • Full-color screen shots demonstrate each task

  • Succinct explanations walk you through step by step

  • Two-page lessons break big topics into bite-sized modules

Copyright Statement

Sams Teach Yourself Mac OS X Leopard All in One.chm

Sams Teach Yourself Mac OS X Leopard All in One.chm

Sams Teach Yourself Mac OS X Leopard All in One.chm


Product Description

  • iPhoto, iMovie, GarageBand, iTunes, iDVD, and iWeb
  • Safari, Mail, and iChat
  • Spotlight, Boot Camp, and Time Machine

 

You’ve got a Mac. You’ve got Leopard. And you’ve got iLife, Safari, Mail, iChat…and all the rest.

 

Now all you need to do is figure out how to get them to work together--so that you can stop thinking about your computer and start thinking about getting things done, having fun, and enjoying everything your Mac has to offer.

 

This one book is your answer--the answer to any questions you might have today, and the answer to all the questions about Leopard and your Mac that you’re likely to have in the future.

 

Find out how to...

  • Get the most enjoyment out of iLife
  • Find files and documents with Spotlight
  • Use QuickTime and DVD Player
  • Use Windows software on Intel Macs
  • Work with peripheral devices
  • Surf the Web with Safari
  • Send email with Mail
  • Collaborate via iChat
  • Share your screen, files, and computer securely
  • Recover from crashes
  • Back up and restore files with Time Machine

 

Robyn Ness is a web developer, focusing on issues of usability, information design, and content development. She has contributed to books on Adobe CS3, Dreamweaver, digital media, and digital photography.

 

John Ray is an award-winning developer and security consultant with more than 17 years of programming and administration experience. He has worked on projects for the FCC, the National Regulatory Research Institute, The Ohio State University, Xerox, and the State of Florida and has written or contributed to more than a dozen books, including Adobe CS3 All in One, Special Edition Using TCP/IP, Mac OS X Unleashed, and Maximum Mac OS X Security.

 

Category:  Macintosh Operating Systems

Covers:  Mac OS X Leopard v10.5

User Level:  Beginning--Intermediate

 

 

 

Part I: Max OS X Basics

CHAPTER 1: Introducing Mac OS X 5

CHAPTER 2: Using the Finder  19

CHAPTER 3: Exploring the Dock  43

CHAPTER 4: Working with Folders, Files, and Applications  53

CHAPTER 5: Enhancing Your Desktop  71

CHAPTER 6: Setting System Preferences and Universal Access Options 83

 

Part II: Common Applications and Hardware

CHAPTER 7: Using Video Toys and Tools: Photo Booth, QuickTime, DVD Player, and Front Row  103

CHAPTER 8: Using Preview, TextEdit, Address Book, and Keychain Access  121

CHAPTER 9: Installing Additional Software  147

CHAPTER 10: Working with Windows Applications  161

CHAPTER 11: Working with Devices and Displays  171

CHAPTER 12: Printing, Faxing, and Working with Fonts  187

 

Part III: Internet Applications

CHAPTER 13: Connecting to the Internet 203

CHAPTER 14: Using Safari  221

CHAPTER 15: Exploring .Mac Membership  243

CHAPTER 16: Using Mail  257

CHAPTER 17: Using iChat 293

CHAPTER 18: Using iCal  327

 

Part IV: Apple’s iLife Applications

CHAPTER 19: Introducing iLife '08  345

CHAPTER 20: Using iTunes  355

CHAPTER 21: Using iPhoto 377

CHAPTER 22: Using GarageBand  407

CHAPTER 23: Using iMovie  429

CHAPTER 24: Exploring the iDVD Interface  451

CHAPTER 25: Creating DVDs in iDVD '08  465

CHAPTER 26: Using iWeb  487

 

Part V: System Administration and Maintenance

CHAPTER 27: Setting Up and Managing User Accounts 507

CHAPTER 28: Sharing Files and Network Services Between Computers 521

CHAPTER 29: Securing Your Computer  547

CHAPTER 30: Maintaining Your System  563

CHAPTER 31: Recovering from Crashes, Data Loss, and Other Problems  577

 

Part VI: Advanced Topics

CHAPTER 32: Introducing Automator and AppleScript  589

CHAPTER 33: Using Basic UNIX Commands  621

CHAPTER 34: Exploring the Utilities Folder 637

 

 

About the Author

John Ray is an award-winning developer and security consultant with more than 17 years of programming and administration experience. He has worked on projects for the FCC, the National Regulatory Research Institute, The Ohio State University, Xerox, and the State of Florida. He has written or contributed to more than a dozen books, including Adobe CS3 All in One, Special Edition Using TCP/IP, Mac OS X Unleashed, and Maximum Mac OS X Security. He bought his first Macintosh in 1984 and remains a strong proponent for the operating system that revolutionized computing.

Robyn Ness holds a master’s degree in psychology with a specialization in judgment and decision making from The Ohio State University. She currently works as a web developer, focusing on issues of usability, information design, and content development. In her spare time she tests the bounds of iPhoto by taking a ridiculous number of digital photographs, the best of which can be seen at www.floraphotographs.com.
 

Copyright Statement

Office 2008 for Macintosh-the Missing manual.chm

Office 2008 for Macintosh-the Missing manual.chm

Office 2008 for Macintosh-the Missing manual.chm


Product Description

Still the top-selling software suite for Mac users, Microsoft Office has been improved and enhanced to take advantage of the latest Mac OS X features. You'll find lots of new features in Office 2008 for Word, Excel, PowerPoint and Entourage, but not a page of printed instructions to guide you through the changes.

Office 2008 for Macintosh: The Missing Manual gives you the friendly, thorough introduction you need, whether you're a beginner who can't do more than point and click, or a power user who's ready to tackle a few advanced techniques.To cover Word, Excel, PowerPoint and Entourage, this guide gives you four superb books in one -- a separate section each for program! You can manage your day and create professional-looking documents, spreadsheets, and presentations in no time. Office 2008 has been redesigned so that the windows, toolbars, and icons blend in better with your other Mac applications. But there are still plenty of oddities. That's why this Missing Manual isn't shy about pointing out which features are gems in the rough -- and which are duds.

With it, you'll learn how to:Navigate the new user interface with its bigger and more graphic toolbarsUse Word, Excel, PowerPoint, and Entourage separately or togetherKeep track of appointments and manage daily priorities with the My Day featureCreate newsletters, flyers, brochures, and more with Word's Publishing Layout ViewBuild financial documents like budgets and invoices with Excel's Ledger SheetsGet quick access to all document templates and graphics with the Elements GalleryOrganize all of your Office projects using Entourage's Project CenterScan or import digital camera images directly into any of the programsCustomize each program with power-user techniquesWith Office 2008 for Macintosh: The Missing Manual, you get objective and entertaining instruction to help you tap into all of the features of this powerful suite, so you can get more done in less time. --This text refers to the Kindle Edition edition.


Download Link

Office 2008 for Macintosh-the Missing manual.chm

Special Edition Using Mac OS X Leopard.pdf

Special Edition Using Mac OS X Leopard.pdf

Special Edition Using Mac OS X Leopard.pdf


Product Description

SPECIAL EDITION USING MAC OS X LEOPARD

 

THE ONLY MAC OS X LEOPARD BOOK YOU NEED

 

We crafted this book to grow with you, providing the reference material you need as you move toward software proficiency and use of more advanced features. If you buy only one book on Mac OS X Leopard, Special Edition Using Mac OS X Leopard is the only book you need.

 

• Explore the depths of Mac OS X’s core including the desktop, Finder, Finder windows, the Dock, user accounts, the Dashboard and widgets, Spaces, and much more.

 • Master OS X by installing and using Mac OS X applications, customizing the system, making your Mac accessible to everyone, automating your Mac with the Automator, using Unix commands, and working with mobile Macs.

 • Run Windows applications on your Mac for those rare occasions when a Mac application isn’t available.

 • Exploit Mac OS X’s Internet tools to connect to the Net with or without wires, use email, surf the Web, and take advantage of the many features of .Mac.

 • Explore some of the great applications included with Mac OS X, such as iTunes, QuickTime, DVD Player, iCal, Address Book, iChat, and on it goes.

 • Expand your system with input devices (such as keyboards and trackballs), output devices (printers, displays, and such), hard drives, and hubs (Ethernet, USB, and FireWire).

 • Connect to other computers and devices safely and easily using Mac OS X’s advanced networking tools. Learn to configure your own network including Macs and Windows computers and how to share an Internet connection among them.

 • Use great Mac OS X tools and techniques to keep your system in top condition and to solve problems.

 

“Whether you are already familiar with OS X or are updating from an earlier Mac OS, you will find this volume useful. A clear, comprehensive, well-organized and, above all, usable reference.”

–Glenn Lisle, Managing Editor, MONITOR Magazine

 

“A must-read for anyone using Mac OS X for the first time–and for those upgrading to the latest version of the Mac operating system. Brad Miser covers all the important topics in an interesting, easy-to-understand manner that's aided and abetted by well chosen graphics, useful tips and explanatory notes. Leopard’s a great OS–and Brad’s book is a great guide for it.

–Dennis Sellers, Publisher, Macsimum News

 

Brad Miser has written extensively about all things Macintosh. In addition to Special Edition Using Mac OS X Leopard, Brad has written many other books, including My iPhone; Sleeping with the Enemy: Running Windows on a Mac (digital Short Cut); Special Edition Using Mac OS X, v10.4 Tiger; Absolute Beginner's Guide to iPod and iTunes; Absolute Beginner's Guide to Homeschooling; Mac OS X and iLife: Using iTunes, iPhoto, iMovie, and iDVD; iDVD 3 Fast & Easy; Special Edition Using Mac OS X v10.2; and Using Mac OS 8.5. He has also been an author, development editor, or technical editor on more than 50 other titles. He has written numerous articles for MacAddict magazine and has been a featured speaker at Macworld Expo, user group meetings, and other venues. Brad holds a Bachelor of Science degree in mechanical engineering from California Polytechnic State University at San Luis Obispo and has received advanced education in maintainability engineering, business, and other topics.

 

 

About the Author

Brad Miser has written extensively about all things Macintosh, with his favorite topics being OS X and the amazing “i” applications that empower Mac OS X users to unleash their digital creativity. In addition to Special Edition Using Mac OS X Leopard, Brad has written many other books, including My iPhone, Sleeping with the Enemy: Running Windows on a Mac (digital Short Cut); Special Edition Using Mac OS X, v10.4 Tiger; Absolute Beginner’s Guide to iPod and iTunes; Absolute Beginner’s Guide to Homeschooling; Mac OS X and iLife: Using iTunes, iPhoto, iMovie, and iDVD; iDVD 3 Fast & Easy; Special Edition Using Mac OS X v10.2; and Using Mac OS 8.5. He has also been an author, development editor, or technical editor on more than 50 other titles. He has written numerous articles in MacAddict magazine and has been a featured speaker on various topics at Macworld Expo, at user group meetings, and in other venues.

 

Brad is or has been a sales support specialist, the director of product and customer services, and the manager of education and support services for several software development companies. Previously, he was the lead proposal specialist for an aircraft engine manufacturer, a development editor for a computer book publisher, and a civilian aviation test officer/engineer for the U.S. Army. Brad holds a Bachelor of Science degree in mechanical engineering from California Polytechnic State University at San Luis Obispo and has received advanced education in maintainability engineering, business, and other topics.

 

In addition to his passion for silicon-based technology, Brad likes to ride his steel-based technology, AKA a motorcycle, whenever and wherever possible.

 

A native of California, Brad now lives in Brownsburg, Indiana, with his wife Amy; their three daughters, Jill, Emily, and Grace; and a rabbit named Bun-Bun.

 

Brad would love to hear about your experiences with this book (the good, the bad, and the ugly). You can write to him at bradmacosx@mac.com.

Copyright Statement